Have things changed, in your opinion, or have there always been productions of a certain caliber that have gone unnoticed? Should we still hope for more progress in the future? Reply Game Studios: In comparison to previous years, I have noticed an increase in public interest and curiosity in the Italian videogame scene. The initial reactions in this regard appear to be positive we hope this trend continues! Francesco: Now that it’s out, we know we did our best, and we hope players enjoy the game. Francesco:Īre you satisfied with your team’s work now that Sousltice Day One has arrived? Do you have any specific expectations for how players will react to your project? Reply Game Studios:įrom the beginning, Soulstice has been a very ambitious project for us. I’d also like to remind you that if you’re unfamiliar with Soulstice and want to learn more about it, you can do so by reading the article I wrote previously to fully understand all of the topics covered in this interview. I’m therefore delighted to present our interview with the team of Reply Game Studios, in order to learn more about their new project’s facets and curiosities. The project, which was released on Septemfor PlayStation 5, Xbox Series X|S, and PC, sparked immediate interest, thanks to its valuable aesthetic and playful style. Soulstice is the highly anticipated new dark-fantasy-style Action RPG developed by Reply Game Studios, an interesting and ambitious Italian development team.
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